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Template:Key press

Template page
Revision as of 02:36, 16 June 2024 by Marcus1 (talk | contribs)
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{{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:Tc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity |, &#59;, = respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|Enter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:Tc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Template:Tc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:Tlc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> + {{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> + {{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Template:Tc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the {{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> key while typing 0177 with the numeric keypad:

Template:TcTemplate:Tlc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>{{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:Tc → {{#invoke:Documentation|doc}}{{#seo:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

However, if the characters are marked as wikilinks, they can be entered as such:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Most markup characters also have aliases:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give {{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> (plain text) instead of {{#invoke:Documentation|doc}}{{#seo: |type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

Stick specific diagonals are also supported:

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

PlayStation

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>

|type = website |description = Template:Key press is a template page used on the Olympus Entertainment Wiki. Templates are pages that are embedded (transcluded) into other pages to allow for the repetition of information. |site_name = Olympus Entertainment Wiki |locale = en }}

This is the Template:Tl template primarily designed to illustrate keys and keystrokes on a computer keyboard. With additional parameters, a single template can even illustrate a combination of multiple simultaneous keystrokes. A sequence of keystrokes, on the other hand, need to be demonstrated with separate templates.

Example

Template:TcTemplate loop detected: Template:Key press

As lower-case alphabetic characters a–z do not appear on most keyboards, they should not be used as parameters.

Keystroke combinations

To illustrate keystroke combinations, just use extra parameters:

Template:TcTemplate loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

When you feed several key names to this template, it adds a "+" (or whatever the contents of the optional chain parameter) with no spaces around. This means it won't line wrap. But when you show key combinations for instance in a table that might cause items to be too wide. Instead manually build the key combination with spaces around the "+" so it can line wrap:

Template:Tc + Template:Tlc + Template:TlcTemplate loop detected: Template:Key press + Template loop detected: Template:Key press + Template loop detected: Template:Key press
Template:TcTemplate loop detected: Template:Key press

To illustrate sequences where all keys do not need to be pressed simultaneously, the plus signs can be omitted by setting chain=. For example, in most Windows systems in North America and Western Europe, Alt codes can be used to insert the plus-minus sign (±) by holding down the Template loop detected: Template:Key press key while typing 0177 with the numeric keypad:

Template:TcTemplate:TlcTemplate loop detected: Template:Key pressTemplate loop detected: Template:Key press

An example of a use case where more than 5 might be used is explaining usage of a macro (keyboard shortcut) created by a third-party application:

Template:TcTemplate loop detected: Template:Key press

Wikilinks

If there is an article about the key you can wikilink the key's name like any other wiki text. Like this:

If you are wikilinking the keys, please ensure that you are piping to the correct page (e.g. [[Alt key|Alt]] instead of [[Alt]], which leads to a disambiguation page).

Wiki markup characters

Some wiki markup characters, like the pipe symbol, the semicolon and the equals sign, need to be entered using the Template:Tlx, Template:Tlx and Template:Tlx templates or as an HTML entity &#124;, &#59;, &#61; respectively:

However, if the characters are marked as wikilinks, they can be entered as such:

Most markup characters also have aliases:

Key symbols

Some key names have a fitting Unicode character. This template automatically adds such "icons" to the following key names among others. You may prefix Left or Right and it will be added alongside the fitting Unicode character.

File:AltGr Win Menu Ctrl key.jpg
Windows key and Menu key
File:Ctl wndws alt.jpg
Old-style Windows key

There are no characters for the Windows key and Menu key. So this template shows approximate characters for them, namely the Template:Sc2 and Template:Sc2 from the Mathematical Operators Unicode block:

In some cases, the automatic recognition of tokens and consequently the addition of symbols may not be desired; in these cases the token recognition can be suppressed by HTML encoding the text, e.g. {{key press|&#x45;nter}} will give Template loop detected: Template:Key press (plain text) instead of Template loop detected: Template:Key press (token).

Video games

Video game controllers often have specialized input labels that do not map easily. The following are mappings for various game consoles and input features.

Directional input

The following should only be used when the input sequence uses something other than the primary input or mixes input between directional devices.

Stick specific diagonals are also supported:

PlayStation

Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata> Template:Clear

TemplateData

<templatedata> { "description": "Illustrates keys and keystrokes on a computer keyboard. Keys can include: Ctrl, Alt, Del, Opt, Menu, Left etc. console keys: ex, circle, triangle, square, and left right and center analog sticks: l-down, c-left, r-ne. The names are case insensitive.", "params": { "1": { "label": "First key", "description": "First key", "type": "string/line", "required": true }, "2": { "label": "Second key", "description": "Optional key press in combination as the first.", "type": "string/line", "required": false }, "3": { "label": "Third key", "inherits": "2" }, "4": { "label": "Fourth key", "inherits": "2" }, "5": { "label": "Fifth key", "inherits": "2" }, "6": { "label": "Sixth key", "inherits": "2" }, "7": { "label": "Seventh key", "inherits": "2" }, "8": { "label": "Eighth key", "inherits": "2" }, "9": { "label": "Ninth key", "inherits": "2" }, "10": { "label": "Tenth key", "inherits": "2" }, "chain": { "label": "Chaining character", "description": "Character between chained key presses", "default": "+", "inherits": "2" }, "chain first": { "description": "Character between first and second key to press", "inherits": "chain" }, "chain second": { "description": "Character between second and third key to press", "inherits": "chain" }, "chain third": { "description": "Character between third and fourth key to press", "inherits": "chain" }, "chain fourth": { "description": "Character between fourth and fifth key to press", "inherits": "chain" } } } </templatedata>