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Staff Team: Difference between revisions

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*Creates Gang Uniform and Vehicle textures purchased through the Olympus Store to the customer’s specifications  
*Creates Gang Uniform and Vehicle textures purchased through the Olympus Store to the customer’s specifications  
*Peer reviews other members work and offers feedback
*Peer reviews other members work and offers feedback


===Designer - Map Design===
===Designer - Map Design===
Considered Olympus staff and are held to a higher standard and expected to act professionally and fulfill their responsibilities pertaining to their role.
*Considered Olympus staff and are held to a higher standard and expected to act professionally and fulfill their responsibilities pertaining to their role.
Introduce new ideas for map design for specific areas of the game to improve and balance gameplay and accommodate events or features added by the development team  
*Introduce new ideas for map design for specific areas of the game to improve and balance gameplay and accommodate events or features added by the development team  
Peer reviews other members work and offers feedback
*Peer reviews other members work and offers feedback


===Senior Designers===
===Senior Designers===
All of the above duties
*All of the above duties
Manages the workflow for designers and assigns projects
*Manages the workflow for designers and assigns projects
Quality checks work produced and offers feedback
*Quality checks work produced and offers feedback
Assists with minor issues and offers help wherever needed
*Assists with minor issues and offers help wherever needed


Lead Designers
===Lead Designers===
Competent individuals in their respective design fields
*Competent individuals in their respective design fields
Coordinate the efforts of the design team to produce quality content
*Coordinate the efforts of the design team to produce quality content
Works with developers to produce the workload based on what is needed or what can be added in future updates
*Works with developers to produce the workload based on what is needed or what can be added in future updates


 
=='''Olympus Development Department:'''==
Olympus Development Department:
The Olympus Development team is composed of individuals who are well versed enough in SQF (ArmA 3’s coding language) to produce new content for the server, debug existing content, and optimize the gamemode. The positions in the team are divided into different ranks based on skill and tenure.  
The Olympus Development team is composed of individuals who are well versed enough in SQF (ArmA 3’s coding language) to produce new content for the server, debug existing content, and optimize the gamemode. The positions in the team are divided into different ranks based on skill and tenure.  


Developer Contributor
===Developer Contributor===
Introductory role to the team so that new members can get acclimated to the workflow and develop and display their skills in SQF.
*Introductory role to the team so that new members can get acclimated to the workflow and develop and display their skills in SQF.
Is not a staff position and has no staff perks
*Is not a staff position and has no staff perks
 
Developer
Considered Olympus staff and are held to a higher standard and expected to act professionally and fulfill their responsibilities pertaining to their role.
Creates new game features and mechanics as they are introduced via Civilian Council and Staff Roundtables depending on feasibility
Optimizes existing in-game features and mechanics to fix reported bugs and run smoothly in-game
Implements new textures in the game created by the Design Department.


===Developer===
*Considered Olympus staff and are held to a higher standard and expected to act professionally and fulfill their responsibilities pertaining to their role.
*Creates new game features and mechanics as they are introduced via Civilian Council and Staff Roundtables depending on feasibility
*Optimizes existing in-game features and mechanics to fix reported bugs and run smoothly in-game
*Implements new textures in the game created by the Design Department.


Senior Developer
===Senior Developer===
All of the above duties
*All of the above duties
Quality checks work produced and offers feedback to peers
*Quality checks work produced and offers feedback to peers
Develops more complicated and sophisticated code for in-game mechanics
*Develops more complicated and sophisticated code for in-game mechanics
Manages database connections and fixes bugged entries where applicable
*Manages database connections and fixes bugged entries where applicable


Lead Developer
===Lead Developer===
Manages workflow for developers and delegates projects
*Manages workflow for developers and delegates projects
Quality checks all work produced and assists wherever needed
*Quality checks all work produced and assists wherever needed
Coordinates the efforts of the development team to produce quality content
*Coordinates the efforts of the development team to produce quality content


Olympus Wiki Curation Department
=='''Olympus Wiki Curation Department'''==
The Olympus Wiki is a project that seeks to disseminate and facilitate easy access to information on all departments, factions, features, locations, and items that can be found in Olympus’ Altis Life. The goal is to create an easily accessible resource for new and current players of the gamemode and greater Olympus community.
The Olympus Wiki is a project that seeks to disseminate and facilitate easy access to information on all departments, factions, features, locations, and items that can be found in Olympus’ Altis Life. The goal is to create an easily accessible resource for new and current players of the gamemode and greater Olympus community.



Revision as of 03:50, 5 June 2021

Olympus Staff Team

The Olympus staff team is a group of volunteers who contribute and manage several different aspects of operations for Olympus Entertainment. There are four main departments to the staff team which are designers, developers, senior wiki curators, and administrators.

Olympus Design Department (Texture and Map Design):

The Olympus design department is composed of both texture and map designers who each work to contribute to add varied items to the game. The positions on the team are divided into different ranks as listed below and are synonymous regardless if they are texture or map designers.

Requirements for Applicants:

  • Must be proficient at designing software such as Photoshop or any other program in that field
  • Must have creativity (submitting a red vehicle is not creativity)
  • Must be able to complete monthly tasks assigned to them and worthy of being implemented into the server
  • Ability to help others and peer review other Designer’s work.

Design Contributor

  • Introductory role to the team so that new members can get acclimated to the workflow and develop and display their skills in their respective areas.
  • Is not a staff position and has no staff perks

Designer - Texture

  • Considered Olympus staff and are held to a higher standard and expected to act professionally and fulfill their responsibilities pertaining to their role.
  • Introduce new ideas for textures to be added into the game and produces them to the requested specifications
  • Creates Gang Uniform and Vehicle textures purchased through the Olympus Store to the customer’s specifications
  • Peer reviews other members work and offers feedback

Designer - Map Design

  • Considered Olympus staff and are held to a higher standard and expected to act professionally and fulfill their responsibilities pertaining to their role.
  • Introduce new ideas for map design for specific areas of the game to improve and balance gameplay and accommodate events or features added by the development team
  • Peer reviews other members work and offers feedback

Senior Designers

  • All of the above duties
  • Manages the workflow for designers and assigns projects
  • Quality checks work produced and offers feedback
  • Assists with minor issues and offers help wherever needed

Lead Designers

  • Competent individuals in their respective design fields
  • Coordinate the efforts of the design team to produce quality content
  • Works with developers to produce the workload based on what is needed or what can be added in future updates

Olympus Development Department:

The Olympus Development team is composed of individuals who are well versed enough in SQF (ArmA 3’s coding language) to produce new content for the server, debug existing content, and optimize the gamemode. The positions in the team are divided into different ranks based on skill and tenure.

Developer Contributor

  • Introductory role to the team so that new members can get acclimated to the workflow and develop and display their skills in SQF.
  • Is not a staff position and has no staff perks

Developer

  • Considered Olympus staff and are held to a higher standard and expected to act professionally and fulfill their responsibilities pertaining to their role.
  • Creates new game features and mechanics as they are introduced via Civilian Council and Staff Roundtables depending on feasibility
  • Optimizes existing in-game features and mechanics to fix reported bugs and run smoothly in-game
  • Implements new textures in the game created by the Design Department.

Senior Developer

  • All of the above duties
  • Quality checks work produced and offers feedback to peers
  • Develops more complicated and sophisticated code for in-game mechanics
  • Manages database connections and fixes bugged entries where applicable

Lead Developer

  • Manages workflow for developers and delegates projects
  • Quality checks all work produced and assists wherever needed
  • Coordinates the efforts of the development team to produce quality content

Olympus Wiki Curation Department

The Olympus Wiki is a project that seeks to disseminate and facilitate easy access to information on all departments, factions, features, locations, and items that can be found in Olympus’ Altis Life. The goal is to create an easily accessible resource for new and current players of the gamemode and greater Olympus community.

Wiki Contributor Produces ideas for new pages and content Submits rough drafts of pages for peer and senior review Collects information and visual aides for the Wiki

Wiki Curator All of the above duties Uploads and creates pages on the wiki from approved rough drafts Ensures all pages conform to a uniform format Fixes or corrects typos, incorrect data, and incorrectly formatted visual aides Senior Wiki Curator Quality checks all work produced by the Wiki team Approves rough drafts of pages and ideas for new content Delegates workflow for Wiki Curators Offers feedback on content produced

Lead Wiki Curator Coordinates with other departments to ensure all information on the wiki is factual Quality checks all work produced by the wiki team Produces workflow and creates requests for pages on the wiki

Olympus Administration Department: The Olympus Administrative Department is composed of individuals who have distinguished themselves in the community and have been authorized to facilitate disciplinary action against individuals who have broken server rules or community guidelines and have had a player report filed against them, provide oversight to other departments, offer donation support, and more.

Moderator Forum Moderation In Game Moderation Player Reports General Inquiry Tickets Teamspeak Moderation Ban appeals Assist Support Team as needed Monitor game chat Any other miscellaneous duty not explicitly outlined here.

Administrator All the above duties. Compensation requests Name changes on the forums and tags on the forums, tags in TeamSpeak. Any other miscellaneous duty not explicitly outlined here.

Senior Administrator/Head Administrator+ All the above duties. Answering questions for other Moderators and Admins as needed. Training for new staff members, Moderator 1 and Moderator 2, and Admin. Promotion and demotion of Staff Members. Removal of staff members. Manage Administrative Team Ensuring quality of Staff work Any other miscellaneous duty not explicitly outlined here.